![]() The demo also does a good job of showing the difference between Overdrive mode and regular settings by splitting the screen at times. It’s safe to say that Night City has never looked better, with its dark alleyways and neon signs, all illuminated by realistic lighting. Nvidia’s trailer shows off the entire package provided by new RTX 40 GPUs, including DLSS 3 and Shader Execution Reordering (SER). Needless to say, full ray tracing is very, very taxing on the graphics card. We’ll focus on the end result, which is the visuals and the way they affect the GPU. If you want to learn the inner workings of path tracing, check out Nvidia’s post. Regular ray tracing addresses all of these things separately for a limited number of light sources, but full ray tracing simulates physically correct lighting from a “virtually unlimited number of emissive sources,” says Nvidia. This means that lights, shadows, reflections, and global illumination are all faithfully replicated and look much more lifelike. However, Nvidia and CD Projekt Red managed to make it even more taxing on the GPU - but the result is pretty incredible.Īs Nvidia explains in its announcement, path tracing is a technique that accurately simulates light throughout the entire scene. Using an RTX 40-series GPU is recommended if you want to comfortably game on max settings with ray tracing enabled. Cyberpunk 2077 is already one of the most demanding games you can play on PC. ![]()
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